Interaction Techniques to Control Information Clutter in a Pervasive Augmented Reality Scenario

Research output: Contribution in Book/Catalog/Report/Conference proceedingChapter (peer-reviewed)peer-review

Abstract

The recent concept of Pervasive Augmented Reality (PAR) predicts the use of Augmented Reality (AR) in every aspect of our daily life to help access, produce and present information and services from various different sources around users. However, as far as the authors know, no study explored how design interaction techniques can be implemented in a complex and overwhelming PAR environment where information clutter is generated from multiple sources with very different political, social and economic interests. The contributions of this paper are 1) an evaluation of a PAR street-like environment with multiple producers of information, 2) a proposition of four different strategies, and their related interaction techniques, to help users tackle information clutter around them and 3) guidelines on expected interactions for managing such flow of information, based on participants’ feedback.
Original languageEnglish
Title of host publicationHCI International 2023 – Late Breaking Papers - 25th International Conference on Human-Computer Interaction, HCII 2023, Proceedings
EditorsJessie Y. C. Chen, Gino Fragomeni, Xiaowen Fang
Pages3-21
Number of pages19
DOIs
Publication statusPublished - 2023
Event25th International Conference on Human-Computer Interaction
- AC Bella Sky Hotel and Bella Center, Copenhagen, Denmark
Duration: 23 Jul 202328 Jul 2023

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume14058
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference25th International Conference on Human-Computer Interaction
Abbreviated titleHCI International 2023
Country/TerritoryDenmark
CityCopenhagen
Period23/07/2328/07/23

Keywords

  • Information clutter
  • Interaction techniques
  • Pervasive Augmented Reality

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