TY - JOUR
T1 - Theoretically-Defined vs. User-Defined Squeeze Gestures
AU - Villarreal-Narvaez, Santiago
AU - Sluyters, Arthur
AU - Vanderdonckt, Jean
AU - Luzayisu, Efrem Mbaki
N1 - Publisher Copyright:
© 2022 ACM.
PY - 2022/11/14
Y1 - 2022/11/14
N2 - This paper presents theoretical and empirical results about user-defined gesture preferences for squeezable objects by focusing on a particular object: a deformable cushion. We start with a theoretical analysis of potential gestures for this squeezable object by defining a multi-dimension taxonomy of squeeze gestures composed of 82 gesture classes. We then empirically analyze the results of a gesture elicitation study resulting in a set of N=32 participants X 21 referents = 672 elicited gestures, further classified into 26 gesture classes. We also contribute to the practice of gesture elicitation studies by explaining why we started from a theoretical analysis (by systematically exploring a design space of potential squeeze gestures) to end up with an empirical analysis (by conducting a gesture elicitation study afterward): the intersection of the results from these sources confirm or disconfirm consensus gestures. Based on these findings, we extract from the taxonomy a subset of recommended gestures that give rise to design implications for gesture interaction with squeezable objects.
AB - This paper presents theoretical and empirical results about user-defined gesture preferences for squeezable objects by focusing on a particular object: a deformable cushion. We start with a theoretical analysis of potential gestures for this squeezable object by defining a multi-dimension taxonomy of squeeze gestures composed of 82 gesture classes. We then empirically analyze the results of a gesture elicitation study resulting in a set of N=32 participants X 21 referents = 672 elicited gestures, further classified into 26 gesture classes. We also contribute to the practice of gesture elicitation studies by explaining why we started from a theoretical analysis (by systematically exploring a design space of potential squeeze gestures) to end up with an empirical analysis (by conducting a gesture elicitation study afterward): the intersection of the results from these sources confirm or disconfirm consensus gestures. Based on these findings, we extract from the taxonomy a subset of recommended gestures that give rise to design implications for gesture interaction with squeezable objects.
KW - Deformable User Interfaces
KW - Design Guidelines
KW - Gesture Elicitation Study
KW - Gesture User Interfaces
KW - Shape-Changing Interfaces
KW - Squeezable object
KW - Wearable computing
UR - http://www.scopus.com/inward/record.url?scp=85146426304&partnerID=8YFLogxK
U2 - 10.1145/3567805
DO - 10.1145/3567805
M3 - Article
AN - SCOPUS:85146426304
SN - 2573-0142
VL - 6
SP - 73
EP - 102
JO - Proceedings of the ACM on Human-Computer Interaction
JF - Proceedings of the ACM on Human-Computer Interaction
IS - ISS
ER -