Learning to design a mobile hunt on Actionbound: a complex task?

Carole Delforge, Alice Meurice, Julie Van de Vyver

Résultats de recherche: Contribution dans un livre/un catalogue/un rapport/dans les actes d'une conférenceChapitre

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The research consisted in having an Actionbound mobile hunt for A1 learners of Dutch designed by a group of language Student Teachers (STs) within the framework of a second year course on foreign language teaching. The game was then implemented with two groups of fifth grade primary school pupils during their visit of the Hergé Museum in Louvain-la-Neuve, Belgium. These two steps allowed our multidisciplinary research team to analyse the use of the app from the perspective of not only the players but also the creators of the game. Research data was collected throughout the study via questionnaires, observations, and a focus group. A qualitative analysis of the STs’ data allowed us to establish their digital profiles, thereby situating each of them in the digital integration process. The results suggest that integrating technology and content when designing a pedagogical activity is a complex task. Support and guidance from teacher trainers could therefore be recommended in order to propose a pertinent integration of technologies in the language classroom.
langue originaleFrançais
titreCALL and complexity – short papers from EUROCALL 2019
rédacteurs en chefFanny Meunier, Julie Van de Vyver, Linda Bradley, Sylvie Thouësny
Les DOIs
Etat de la publicationPublié - 9 déc. 2019
Evénement27th EUROCALL : CALL and complexity - Louvain-la-Neuve, Louvain-la-Neuve, Belgique
Durée: 28 août 201931 août 2019

Série de publications

NomEUROCALL Collection

Comité scientifique

Comité scientifique27th EUROCALL
Titre abrégéEUROCALL2019
La villeLouvain-la-Neuve
Adresse Internet

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