Engineering User Interfaces with Beat Gestures

Maxime André, Anthony Bayet, Tobias JETZEN, Pierre LUYCX, Maxime Cauz, Bruno Dumas

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Résumé

Beat gestures are biphasic up-and-down or back-and-forth movements of hand(s) that are associated with a specific meaning, such as in speech, or without, such as in rhythmic commands. Incorporating beat gesture recognition into user interface engineering involves dynamic recognition of hand pose, identification of movement direction, and calculation of beat number and frequency. We demonstrate a game that uses beat gestures for musical rhythm learning. We aim to understand the impact of real-time embodiment and guidance visualizations synthesizing user hands and gestures and considering the distance between virtual and real worlds.
langue originaleAnglais
titreEICS 2023 Companion - Companion of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems
Sous-titrePosters and Demos track
EditeurACM Press
Pages76-78
Nombre de pages3
ISBN (Electronique) 979-8-4007-0206-8/23/06
Les DOIs
Etat de la publicationPublié - 27 juin 2023

Série de publications

NomEICS 2023 Companion - Companion of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems

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