The aim of this work is to develop an artificial intelligence for multiplayer management games. First several well known techniques in artificial intelligence field are discussed. Critical analysis of these ones is set to determine which fit the best to our class of games. A study case that allow to strengthen our analysis conclude this work.
Moteur d'intelligence artificielle pour jeux de gestion multijoueurs
Calay, F. (Author), Chenal, B. (Author). 2006
Student thesis: Master types › Master in Computer science