Theoretically-Defined vs. User-Defined Squeeze Gestures

Santiago Villarreal-Narvaez, Arthur Sluyters, Jean Vanderdonckt, Efrem Mbaki Luzayisu

Research output: Contribution to journalArticlepeer-review

Abstract

This paper presents theoretical and empirical results about user-defined gesture preferences for squeezable objects by focusing on a particular object: a deformable cushion. We start with a theoretical analysis of potential gestures for this squeezable object by defining a multi-dimension taxonomy of squeeze gestures composed of 82 gesture classes. We then empirically analyze the results of a gesture elicitation study resulting in a set of N=32 participants X 21 referents = 672 elicited gestures, further classified into 26 gesture classes. We also contribute to the practice of gesture elicitation studies by explaining why we started from a theoretical analysis (by systematically exploring a design space of potential squeeze gestures) to end up with an empirical analysis (by conducting a gesture elicitation study afterward): the intersection of the results from these sources confirm or disconfirm consensus gestures. Based on these findings, we extract from the taxonomy a subset of recommended gestures that give rise to design implications for gesture interaction with squeezable objects.

Original languageEnglish
Pages (from-to)73-102
Number of pages30
JournalProceedings of the ACM on Human-Computer Interaction
Volume6
Issue numberISS
DOIs
Publication statusPublished - 14 Nov 2022
Externally publishedYes

Keywords

  • Deformable User Interfaces
  • Design Guidelines
  • Gesture Elicitation Study
  • Gesture User Interfaces
  • Shape-Changing Interfaces
  • Squeezable object
  • Wearable computing

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