Tangible programming for children: State of the art, classification and opportunities

Julie Henry, Antoine Bodart, Bruno Dumas

Research output: Contribution in Book/Catalog/Report/Conference proceedingConference contribution

Abstract

This article presents a study of the tangible devices supporting children (aged 2 to 12) in their learning of basic programming concepts. Twenty devices are examined through two perspectives: Fishkin's taxonomy and an original classification from the authors. The latter focuses on two aspects: didactics, by trying to identify the concepts implemented by the child, and the interaction modalities made available to a child to communicate and interact with the device. Innovation tracks in terms of interaction design are suggested and opportunities to continue this study, particularly with regard to the assimilation of concepts by the child, are presented.

Original languageEnglish
Title of host publicationIHM 2018 - Actes de la 30ieme Conference Francophone sur l''Interaction Homme-Machine
PublisherACM Press
Pages241-249
Number of pages9
ISBN (Electronic)9781450351096
DOIs
Publication statusPublished - 23 Oct 2018
EventIHM 2018: Conférence francophone sur l'interaction homme-machine - Brest, France
Duration: 23 Oct 201826 Oct 2018
https://ihm2018.afihm.org/

Publication series

NameIHM 2018 - Actes de la 30ieme Conference Francophone sur l''Interaction Homme-Machine

Conference

ConferenceIHM 2018
Abbreviated titleIHM
Country/TerritoryFrance
CityBrest
Period23/10/1826/10/18
Internet address

Keywords

  • Children
  • Classification of Learning Aid Tools
  • Fishkin's Taxonomy
  • Programming Education
  • TUI
  • Tangible

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  • IHM 2018

    Julie Henry (Participant)

    23 Oct 201826 Oct 2018

    Activity: Participating in or organising an event typesParticipation in conference

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