Learning to design a mobile hunt on Actionbound: a complex task?

Carole Delforge, Alice Meurice, Julie Van de Vyver

Research output: Contribution in Book/Catalog/Report/Conference proceedingChapter


The research consisted in having an Actionbound mobile hunt for A1 learners of Dutch designed by a group of language Student Teachers (STs) within the framework of a second year course on foreign language teaching. The game was then implemented with two groups of fifth grade primary school pupils during their visit of the Hergé Museum in Louvain-la-Neuve, Belgium. These two steps allowed our multidisciplinary research team to analyse the use of the app from the perspective of not only the players but also the creators of the game. Research data was collected throughout the study via questionnaires, observations, and a focus group. A qualitative analysis of the STs’ data allowed us to establish their digital profiles, thereby situating each of them in the digital integration process. The results suggest that integrating technology and content when designing a pedagogical activity is a complex task. Support and guidance from teacher trainers could therefore be recommended in order to propose a pertinent integration of technologies in the language classroom.
Original languageFrench
Title of host publicationCALL and complexity – short papers from EUROCALL 2019
EditorsFanny Meunier, Julie Van de Vyver, Linda Bradley, Sylvie Thouësny
Publication statusPublished - 9 Dec 2019
Event27th EUROCALL : CALL and complexity - Louvain-la-Neuve, Louvain-la-Neuve, Belgium
Duration: 28 Aug 201931 Aug 2019

Publication series

NameEUROCALL Collection

Scientific committee

Scientific committee27th EUROCALL
Abbreviated titleEUROCALL2019
Internet address

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