Engineering User Interfaces with Beat Gestures

Maxime André, Anthony Bayet, Tobias JETZEN, Pierre LUYCX, Maxime Cauz, Bruno Dumas

Research output: Contribution in Book/Catalog/Report/Conference proceedingConference contribution

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Abstract

Beat gestures are biphasic up-and-down or back-and-forth movements of hand(s) that are associated with a specific meaning, such as in speech, or without, such as in rhythmic commands. Incorporating beat gesture recognition into user interface engineering involves dynamic recognition of hand pose, identification of movement direction, and calculation of beat number and frequency. We demonstrate a game that uses beat gestures for musical rhythm learning. We aim to understand the impact of real-time embodiment and guidance visualizations synthesizing user hands and gestures and considering the distance between virtual and real worlds.
Original languageEnglish
Title of host publicationEICS 2023 Companion - Companion of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems
Subtitle of host publicationPosters and Demos track
PublisherACM Press
Pages76-78
Number of pages3
ISBN (Electronic) 979-8-4007-0206-8/23/06
DOIs
Publication statusPublished - 27 Jun 2023

Publication series

NameEICS 2023 Companion - Companion of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems

Keywords

  • Gesture-based user interfaces
  • gesture recognition

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