Abstract
This paper aims to study a creative practice widespread in video game cultures: “ROM hacking”. By examining with the tools of rhetoric a defined corpus of ROM hacks derived from 『Pokémon』 games, the presentation will show that the formal construction of these derivative works demonstrates less a free or subversive transformation than a fairly strict respect for the original games’ conventions. By reproducing the structure of official 『Pokémon 』games, these fan productions become mirrors revealing their internal grammar. In this way, hacks can be game analysis tools.
Original language | English |
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Publication status | Published - 2 Mar 2018 |
Event | DiGRA JAPAN 8th Annual Conference: 「ゲーム、その自由な世界」 - Fukuoka Institute of Technology, Fukuoka, Japan Duration: 2 Mar 2018 → 3 Mar 2018 http://digrajapan.org/conf8th/ |
Symposium
Symposium | DiGRA JAPAN 8th Annual Conference: 「ゲーム、その自由な世界」 |
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Country/Territory | Japan |
City | Fukuoka |
Period | 2/03/18 → 3/03/18 |
Internet address |